TiledGraphicObject Class

This is the simplest tiled printable object.
It is used to print a frame from a TiledImage in a given position: this is usual the graphic implementation of a Sprite.
It’s dimension depends from the tile size.
You have to define the frame to be taken from TiledImage for printing and obviously the TiledImage.
For example all airEnemies in Xevious –ICE are TiledGraphicObjects.