TiledImage Class

You define a TiledImage from giving image path and tileWidth, and tileHeight.
Than you can use a TiledImage to print a tile everywhere you want on a canvas.
TiledImage supports transparency if it is defined in the .png file and if it is supported by phone hardware.
PS: remember to set correctly clipArea. If you don’t want to have problem use always drawImageWithClip that restores previous condition avoiding any problem.